/* CoralCube | Massively Multiplayer Online Role-Playing Game(MMORPG) Emulator.
|* 
|* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|*               2008-2010 TrinityCore <http://www.trinitycore.org/>
|*               2008-2010 CoralCube <http://www.CoralCube.com/>
|*
|* This program is free software. You can redistribute it and/or modify it under the terms of 
|* the GNU General Public License as published by the Free Software Foundation, either 
|* version 2 of the License.
|*
|* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, 
|* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
|* See the GNU General Public License for more details.
|*
|* You should have received a copy of the GNU General Public License along with this program. 
|* If not, see <http://www.gnu.org/licenses/>.
|*/

#ifndef __WORLDSOCKETMGR_H
#define __WORLDSOCKETMGR_H

#include <ace/Basic_Types.h>
#include <ace/Singleton.h>
#include <ace/Thread_Mutex.h>

class WorldSocket;
class ReactorRunnable;
class ACE_Event_Handler;

/// Manages all sockets connected to peers and network threads
class WorldSocketMgr
{
public:
    friend class WorldSocket;
    friend class ACE_Singleton<WorldSocketMgr,ACE_Thread_Mutex>;

    /// Start network, listen at address:port .
    int StartNetwork (ACE_UINT16 port, const char* address);

    /// Stops all network threads, It will wait for all running threads .
    void StopNetwork();

    /// Wait untill all network threads have "joined" .
    void Wait();

    /// Make this class singleton .
    static WorldSocketMgr* Instance();

private:
    int OnSocketOpen(WorldSocket* sock);

    int StartReactiveIO(ACE_UINT16 port, const char* address);

private:
    WorldSocketMgr();
    virtual ~WorldSocketMgr();

    ReactorRunnable* m_NetThreads;
    size_t m_NetThreadsCount;

    int m_SockOutKBuff;
    int m_SockOutUBuff;
    bool m_UseNoDelay;

    ACE_Event_Handler* m_Acceptor;
};

#define sWorldSocketMgr WorldSocketMgr::Instance()

#endif
